Why is Synchronization Needed?
About
Synchronization is essential in multithreaded programming to ensure data integrity, consistency, and predictable execution. Without proper synchronization, concurrent access to shared resources can lead to race conditions, inconsistent data, deadlocks, and other critical issues. Below are the key reasons why synchronization is necessary, along with examples.
1. Avoid Race Conditions
What is a Race Condition?
A race condition occurs when multiple threads try to access and modify the same resource at the same time, leading to unpredictable results. The final outcome depends on the exact timing of thread execution, making the program behavior inconsistent.
Example Without Synchronization (Race Condition)
Problem
Multiple threads update
count
simultaneously.Due to context switching, some increments are lost.
The final count is inconsistent and unpredictable.
Fix Using Synchronization
Now, increment()
is synchronized, preventing data corruption.
2. Ensure Data Consistency
What is Data Inconsistency?
When multiple threads modify shared data without proper synchronization, it may lead to an inconsistent state where values become invalid or out of sync.
Example Without Synchronization (Inconsistent Data)
Problem
printValues()
may execute beforeupdateValues()
finishes, leading to invalid output likex: 10, y: 0
.
Fix Using Synchronization
The synchronized keyword ensures that only one thread can execute a synchronized method of an object at a time. This means that if one thread is executing a synchronized method, other threads that try to execute any synchronized method of the same object will be blocked until the first thread releases the lock.
In this code, t2 will wait until t1 finishes executing updateValues before it can execute printValues, ensuring data consistency.
Now, updateValues()
and printValues()
execute sequentially, ensuring data consistency.
3. Maintain Order of Execution
What is Execution Order Issue?
In a multithreaded environment, operations may execute out of order, leading to unintended behavior.
Example Without Synchronization (Out-of-Order Execution)
Problem
checkFlag()
may execute beforesetFlag()
, printing"Flag is not set!"
, which is incorrect.
Fix Using Synchronization
Now, thread execution order is controlled.
4. Prevent Deadlocks and Starvation
Deadlock
Occurs when two or more threads wait indefinitely for each other's locks.
Example of Deadlock
Problem
Resource Class: The Resource class has a method methodA that takes another Resource object as a parameter. Inside methodA, it first acquires a lock on the current Resource object (this) and then tries to acquire a lock on the passed Resource object (r).
DeadlockExample Class: In the main method, two Resource objects (r1 and r2) are created. Two threads (t1 and t2) are started:
t1 calls r1.methodA(r2), which means t1 will first lock r1 and then try to lock r2.
t2 calls r2.methodA(r1), which means t2 will first lock r2 and then try to lock r1.
Potential Deadlock: If t1 locks r1 and t2 locks r2 at the same time, t1 will be waiting for r2 to be unlocked, and t2 will be waiting for r1 to be unlocked. This situation causes a deadlock because both threads are waiting for each other to release the locks, and neither can proceed.
Fix: Avoid Nested Locks & Use Try-Lock
To avoid potential deadlocks, we can use tryLock with a timeout. This way, if a thread cannot acquire the lock within the specified time, it will give up and avoid deadlock.
Using tryLock()
, a thread will not wait indefinitely for a lock.
Lock Initialization: Each Resource object has its own ReentrantLock instance.
Method methodA: The method attempts to acquire a lock on the current Resource object (this) using tryLock with a timeout of 1 second. If the lock is acquired within the timeout, it proceeds to the next steps; otherwise, it prints a message and exits.
Simulate Work: Once the lock on the current Resource is acquired, it simulates some work by calling Thread.sleep(100).
Nested Lock Attempt: The method then attempts to acquire a lock on the passed Resource object (r) using tryLock with a timeout of 1 second. If the lock is acquired, it prints a message and releases the lock in the finally block. If the lock is not acquired within the timeout, it prints a message indicating the failure to lock the second resource.
Exception Handling: The method catches and handles InterruptedException that might be thrown by Thread.sleep.
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